Five issues. Twelve bills.
Every run of The Bill to Law Game starts with the same decision real advocates face: what do you fight for, and how big do you go? Each issue below is a real American policy fight, with bills at multiple ambition levels, because ambition is what the legislature makes you pay for.
Cannabis Reform
3 playable bills"Long overdue. Still incomplete."
Cannabis polls like a settled question and legislates like a minefield. Majorities support reform in most states, and yet bills stall year after year, because 'reform' is really three different bills with three different coalitions.
The politics, the bills, the tradeoffs →Clean Water
2 playable bills"Safe water is not optional."
Nobody is against clean water, which is exactly what makes water bills instructive. The fight is never over the goal; it's over the price tag, the bond issue, and whose rates go up.
The politics, the bills, the tradeoffs →Right to Repair
2 playable bills"You bought it. You should be able to fix it."
Right to repair is the rare issue that scrambles the partisan map: fourth-generation farmers and urban fix-it shops on one side, and on the other, manufacturers with lobbying budgets larger than some agencies.
The politics, the bills, the tradeoffs →Housing Affordability
2 playable bills"Nobody should be priced out."
Housing is where ideological maps stop working. Zoning reform pits homeowners against renters, cities against suburbs, and puts free-market YIMBYs and social-housing advocates awkwardly on the same side.
The politics, the bills, the tradeoffs →Healthcare Access
2 playable bills"Nobody dies for lack of coverage."
Healthcare offers the cleanest difficulty curve in legislating. An insulin copay cap is concrete, sympathetic, and cheap on the fiscal note: the kind of bill that passes with both parties' fingerprints on it.
The politics, the bills, the tradeoffs →