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The Bill to Law Game Beta
Pick your fight

Five issues. Twelve bills.

Every run of The Bill to Law Game starts with the same decision real advocates face: what do you fight for, and how big do you go? Each issue below is a real American policy fight, with bills at multiple ambition levels, because ambition is what the legislature makes you pay for.

Cannabis Reform

3 playable bills

"Long overdue. Still incomplete."

Cannabis polls like a settled question and legislates like a minefield. Majorities support reform in most states, and yet bills stall year after year, because 'reform' is really three different bills with three different coalitions.

The politics, the bills, the tradeoffs →

Clean Water

2 playable bills

"Safe water is not optional."

Nobody is against clean water, which is exactly what makes water bills instructive. The fight is never over the goal; it's over the price tag, the bond issue, and whose rates go up.

The politics, the bills, the tradeoffs →

Right to Repair

2 playable bills

"You bought it. You should be able to fix it."

Right to repair is the rare issue that scrambles the partisan map: fourth-generation farmers and urban fix-it shops on one side, and on the other, manufacturers with lobbying budgets larger than some agencies.

The politics, the bills, the tradeoffs →

Housing Affordability

2 playable bills

"Nobody should be priced out."

Housing is where ideological maps stop working. Zoning reform pits homeowners against renters, cities against suburbs, and puts free-market YIMBYs and social-housing advocates awkwardly on the same side.

The politics, the bills, the tradeoffs →

Healthcare Access

2 playable bills

"Nobody dies for lack of coverage."

Healthcare offers the cleanest difficulty curve in legislating. An insulin copay cap is concrete, sympathetic, and cheap on the fiscal note: the kind of bill that passes with both parties' fingerprints on it.

The politics, the bills, the tradeoffs →